It’s also within the game’s multiplayer mode that players will find the majority of Zero Hour’s in-app purchases.Īdmittedly, I haven’t spent very much time playing with other players online, but from my limited time, I found that the experience was very similar to my time playing console first-person shooters: there are a lot of players who are much, much better than me. Perhaps most impressive is Zero Hour’s multiplayer, which allows players to compete against other Modern Combat fans over local Wi-Fi and online matchmaking. Players will need to remap the heads-up display to suit the space on their smartphone of choice. Most importantly, the game’s shooting mechanics - built using the Havok engine - play like a charm. Granted, Zero Hour’s late-PlayStation-early-PlayStation-2-era facial graphics won’t be winning any awards either, but other than some clearly polygonal faces, even the game’s locations and overall physics are surprisingly presentable.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |